#include "team.h"

void Team::AddTemplate(std::string resourceName, Uint16 health, Uint16 speed, Uint16 offense, Uint16 defense, Uint16 range, Uint16 damage)
{
	members.push_back(DudeTemplate());
	members.back().baseResourceName = resourceName;
	members.back().stats.health = health;
	members.back().stats.speed = speed;
	members.back().stats.offense = offense;
	members.back().stats.defense = defense;
	members.back().stats.range = range;
	members.back().stats.damage = damage;
}